ith the PSPs relatively small screen it wont be too noticeable. That, and youd be looking elsewhere, we think.Namco scales down Ivys polygons, not her size for Broken Destiny originally appeared on Jo...
Expect the upcoming PSP-exclusive
Soulcalibur: Broken Destiny to have less polygons than its console counterpart,
Soulcalibur IV; however, this doesn't mean a drop in the quality "visuals" the series has become known for. Namco recently showed off a comparison of the two
Soulcaliburs, using Ivy and her voluptuous form to show off the seemingly lossless quality.
It appears that
Broken Destiny will use not more than half the polygon count of
Soulcalibur IV. The graphical disparities appear to affect clothing textures and shadow/lightning effects most of all. Still, with the PSP's relatively small screen it won't be too noticeable. That, and you'd be looking elsewhere, we think.
Namco scales down Ivy's polygons, not her 'size' for Broken Destiny originally appeared on Joystiq Playstation on Mon, 01 Jun 2009 17:00:00 EST. Please see our terms for use of feeds.
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